PSVR 2 could enter mass production soon as interest in VR headsets soar

Sony’s next-gen VR headset is getting closer

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PSVR 2,Sony’s next-genvirtual reality headsetwhich is tipped to release this year, could enter mass production in China soon.

As spotted by hardware analyst Brad Lynch (thanks,DualShockers), a well respected Chinese supply chain analyst known online as 黑毛警长008 claims that Goertek, a Chinese manufacturer, will be in charge of makingPSVR2 headsets, and that the company is likely to begin mass production soon.

Goertek, Chinese manufacturer, will be in charge of mass producing Meta Cambria and PS VR 2 (soon!)Goertek sold off Pico to Bytedance earlier this year, but signed a deal to continue producing Pico headsetsAlso expected to supply components for Apple AR/VR HMDJanuary 1, 2022

If Sony is planning to begin production on the PSVR 2 imminently, then an official announcement won’t be too far behind. The company has already shown off the PSVR 2’s new controllers, and arecently discovered patentgave us a closer look at the new peripherals from every angle.

We’re still waiting to seewhat the PSVR 2 headset looks like, though, and if the device does enter production, leaks of the headset’s design will be inevitable. It’s likely, then, that Sony would opt to make an official announcement before that happens.

As part of its ‘Sony Technology Day’ last year, Sony showed off a new head-mounted display (HMD) that usesOLEDmicrodisplay technology to deliver more realistic visuals whichcould be used in the upcoming PSVR 2 headset.

The eventual PSVR 2 probably won’t include4Kdisplays for each eye – given how costly that would be – but a high-end VR headset would certainly be appealing to some users. Valve has shown that demand for premium VR experiences definitely exists, as theValve Indexhas seemingly sold well, despite its exorbitantly high price tag. We imagine the PSVR 2 will be considerably cheaper, too, even if Sony does include some cutting-edge technology.

Analysis: has VR finally hit the mainstream?

Analysis: has VR finally hit the mainstream?

The timing for Sony’sPSVRsuccessor couldn’t be better, at least if the search volume over the holiday period is anything to go by.

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Search volume forOculus Questin the US exceeded thePS5,Xbox Series X/S, andNintendo Switchduring the holiday season (September to December) according toRoad to VR, which is quite the achievement when you consider that VR headsets are still a rather niche product.

There’s a number of reasons why this surge in interest might have happened, though. The first is that VR has thankfully become more affordable and easier to use, particularly thanks to theOculus Quest 2. Previously you needed to have a giant play space and high-end PC for VR, but that’s no longer the case.

The spike in traffic also took place on December 26, which means those who purchased a headset for Christmas may have rushed toGoogleto get advice on how to set up their new device, or recommendations onwhich VR games to play.

Still, it’s encouraging news for VR in general, and in particular, Sony’s PSVR 2. The next-gen headset will have a healthy install base of PS5 users to target once it releases, and because Sony has already dabbled in VR with moderate success, the headset is likely to be far more refined and powerful than the previous model.

Adam was formerly TRG’s Hardware Editor. A law graduate with an exceptional track record in content creation and online engagement, Adam has penned scintillating copy for various technology sites and also established his very own award-nominated video games website. He’s previously worked at Nintendo of Europe as a Content Marketing Editor and once played Halo 5: Guardians for over 51 hours for charity. He is now an editor at The Shortcut.

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