God of War developer says it’s ‘awesome’ the game can be played with an Xbox controller

Sony Santa Monica doesn’t want to limit who can play the game

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ASony Santa Monicadeveloper has said that it’s “awesome” thatGod of Warnow supportsXbox controllersvia the PC version of the game.

Speaking toGame Informer, senior manager of technical production Matt DeWald spoke about the new support for the Xbox controller on top of other gamepads, and how the PC version ofGod of Waralso changes the prompts to Xbox controller inputs.

“Awesome. We even put in all the glyphs for you so you don’t get confused by the button press,” said Dewald. “Yeah, we have no problems with that. You can even use aSwitch controllerhere as well. You can definitely use any of the third-party controllers. We tried to add as many options as possible because why limit people who want to play the game?”

God of War has seemingly gone down exceptionally well on PC, with whole new audiences now able to enjoy the adventures of Kratos and co. The port has also been extremely impressive, with TechRadar’s own Matt Hansonpleased with the game’s performance at 8K.

Analysis: why controller choice matters

Analysis: why controller choice matters

While it’s a mild cultural shock to see Xbox inputs on a game so closely tied to thePlayStationbrand, this kind of support is wonderful to see. Not least because it showsSonydevelopers care about bringing the game to more players, but also because it opens up a range of input methods forGod of War.

The Xbox brand, in particular, offers a ton of controller options for all sorts of players. There is of course the base controller, but it also supports theXbox Wireless Elite Series 2 Controller- a premium controller that allows players to customize as they wish. Be that with remapping buttons to back paddles, a choice of six different thumbsticks, or a whole host of other interchangeable components.

However, perhaps most importantly, this opens up the game to theXbox Adaptive Controller, an input system meant for gamers with limited mobility. This means that God of War is now open to a community of disabled gamers, which is an enormous win.

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It’s also nice that the Switch controller is also catered to, again, just making the game more accessible to more players. It’s exciting to see Sony push further in the PC space, as more and more titles from the back catalog open up to new audiences.

The world of gaming has felt less and less segmented over the last five years.Microsofthas embraced the PC platform fully, more and more games have cross-play and cross-progression, and now even Sony,who initially seemed resistant to more open ecosystems, is relenting. It’s great to see these platforms become more open and developers embrace having their games available to more players.

Here’s hoping Sony continues to embrace PC and other platforms.There are already signs that the PC Port is improving future titles for the better, so here’s hoping it creates a better ecosystem within the PlayStation brand itself.

Patrick Dane is TechRadar Gaming’s Guides Editor. With nearly a decade in the games press, he’s been a consistent voice in the industry. He’s written for a plethora of major publications and travelled the world doing it. He also has a deep passion for games as a service and their potential to tell evolving stories. To wit, he has over 2000 hours in Destiny 2, over 1000 in Overwatch and is now deeply into Valorant.

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